Ratchet and Clank

Release: TBA

Platform: PlayStation 5

For 8 months I helped kick off the new Ratchet and Clank game with a small design team. We prototyped game play that we were excited about trying and explored what kind of spaces we could create. After pre-production I worked on two levels taking them through initial Block out passes and scripting combat among many other things.

I left production in 2019 and will update this page once the game is released to show more, if they kept it in the game!

This game is going to be AMAZING!

 
Shane Canning